It was extremely common in the lore of Battletech due to the Feudalism systemic to the Inner Sphere's systems of government that the rules directly lead battles sporadically throughout their reign. Both of Theodore Kurita's sons fought with the DCMS against the Clans, both were captured at some point as well. Theodore Kurita was assigned to the Legion of Vega (widely regarded as cannon fodder by the Draconis Combined Mustered Soldiery (DCMS)) by his father Takashi Kurita and fought multiple engagements during the 4th Succession War and War of 3039.Takashi Kurita, then Coordiantor of the Draconis Combine, personnally led his bodyguard unit the "Dragon's Claws" against Clans Smoke Jaguar and Nova Cat during the Battle of Luthien. Victor Ian Steiner-Davion fought the Clans both as heir and as Archon-Prince of the Federated Commonwealth. Hanse Davion ascended to the throne of the Federated Suns because his brother Ian Davion died in combat with House Kurita. Map+: Number of star systems that will change faction after this battle.Diff+: New global difficulty rating applied to all future contracts after this battle.Missions marked with * have optional objectives for bonus pay Pay: Total mission pay in millions of C-Bills.Enemies: Number of enemy BattleMechs / Other Targets (displayed as tanks in the recap).Missions marked with * include mandatory guest mechs/pilots Diff: Difficulty of the Priority battle.Description: Brief description of which mission this was that will be identifiable on forums. Mission: In-game title for the Priority battle.Mile: Milestone that contains the Priority battle (see /data/milestones/).Travel: Days of travel between the last Priority world and the new one, assuming you were still where the last Priority was resolved and have not upgraded the Argo drive.System: Star system the contract will send you to.Cont: Milestone that triggers next Priority contract (see /data/milestones/).Req: Required random contracts that must be completed to trigger the next Priority contract.Here's the list of every priority mission, required contracts for them to appear, where they are, how far away they are, how many enemies, what difficulty, and when the difficulty increases across the Reach.Īnd for context, here is the map of the missions, both with the travel paths between missions, and just the mission milestones. While playing it, I couldn't find a good list of the priority missions or where they would send me so that I could stay close, so I took notes.
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